Works

Lynk&Co

About

LYNK&CO

HMI/Interaction/UX

I designed end-to-end HMI and interaction experiences across digital and physical touchpoints, bridging Industrial Design and UX. I contributed to two vehicle programs: Lynk&Co 900 (market launch) and Vehicle B (pre-production), owning the UX process from research to final delivery (UX Gate 4).

ROLE & PROCESS

Worked within Lynk&Co’s agile UX Gate framework, leading research, concept definition, interaction design, prototyping, and validation through UX1–UX4/2, ensuring production-ready HMI experiences.

Lynk&Co 900

End-to-end HMI & UX DesignResearch → Concept → Validation → UX Gate 4 deliveryKey features included in-car entertainment, comfort modes, communication flows, roof screen controls, and driver-focused interactions.

Vehicle B (Pre-production)

Concept & System-level UX DesignLed UX from early research to validated concepts, focusing on family-centric and wellbeing experiences such as childcare modes, second-row interactions, reward systems, and ecosystem features.

CASE STUDIES

LYNX -

In Car Karaoke Experience

LYNKIEGO -

VA On The Go

Let’s connect

LinkedIn
Instagram

Aycal Cagri Ozen

Works

Lynk&Co

About

LYNK&CO

HMI/Interaction/UX

I designed end-to-end HMI and interaction experiences across digital and physical touchpoints, bridging Industrial Design and UX. I contributed to two vehicle programs: Lynk&Co 900 (market launch) and Vehicle B (pre-production), owning the UX process from research to final delivery (UX Gate 4).

ROLE & PROCESS

Worked within Lynk&Co’s agile UX Gate framework, leading research, concept definition, interaction design, prototyping, and validation through UX1–UX4/2, ensuring production-ready HMI experiences.

Lynk&Co 900

End-to-end HMI & UX DesignResearch → Concept → Validation → UX Gate 4 deliveryKey features included in-car entertainment, comfort modes, communication flows, roof screen controls, and driver-focused interactions.

Vehicle B (Pre-production)

Concept & System-level UX DesignLed UX from early research to validated concepts, focusing on family-centric and wellbeing experiences such as childcare modes, second-row interactions, reward systems, and ecosystem features.

CASE STUDIES

LYNX -

In Car Karaoke Experience

LYNKIEGO -

VA On The Go

Aycal Cagri Ozen

Let’s connect

LinkedIn
Instagram

Works

Lynk&Co

About

LYNK&CO

HMI/Interaction/UX

I designed end-to-end HMI and interaction experiences across digital and physical touchpoints, bridging Industrial Design and UX. I contributed to two vehicle programs: Lynk&Co 900 (market launch) and Vehicle B (pre-production), owning the UX process from research to final delivery (UX Gate 4).

ROLE & PROCESS

Worked within Lynk&Co’s agile UX Gate framework, leading research, concept definition, interaction design, prototyping, and validation through UX1–UX4/2, ensuring production-ready HMI experiences.

Lynk&Co 900

End-to-end HMI & UX DesignResearch → Concept → Validation → UX Gate 4 deliveryKey features included in-car entertainment, comfort modes, communication flows, roof screen controls, and driver-focused interactions.

Vehicle B (Pre-production)

Concept & System-level UX DesignLed UX from early research to validated concepts, focusing on family-centric and wellbeing experiences such as childcare modes, second-row interactions, reward systems, and ecosystem features.

CASE STUDIES

LYNX -

In Car Karaoke Experience

LYNKIEGO -

VA On The Go

Aycal Cagri Ozen

Let’s connect

LinkedIn
Instagram